Learning activities

A dramatized case, made for your course.

The learner watches a scene written from your case. When it pauses, they are asked about what just happened: a technique, a mistake, a missed signal, or what they would do next.

Made for
One course, from its own case
The learner
Analyzes what just happened
Picture
Close to cinematic quality
Where it runs
Any LTI-compliant LMS
Why it works

It turns watching into noticing.

A case on paper says what people said. A scene shows how they said it, and stops to ask what the learner noticed.

The case plays out

Characters act out the case, with the dialogue subtitled. The learner sees how people said things, not only what they said, which is the part a written case leaves out.

It pauses and asks

At points chosen in the design, the scene stops and the AI teaching assistant asks about what just happened: which technique was used, what went wrong, how someone felt, or what should have been said. Nobody watches it like television.

The learner answers

They type the answer beside the video, and the AI teaching assistant replies, pointing to the moment in the scene it is about. In the scene above, the answer is mirroring. Noticing something in someone else's conversation is the step before doing it in their own.

How a scene is made

The characters, the setting, and the lines are written for what your course teaches.

Each scene is made for one course, from that course's case. The picture is close to cinematic quality.

Open to review first

The script and the points where the scene stops are open to your instructor's or your expert's review before a learner sees them.

One case across a course

A course can be designed around a recurring cast, so that one case runs through several scenes.

Watching only

In a scene the learner watches and answers. Speaking comes later, in a practice conversation.

Where it fits

A scene can open a topic, or test it.

It can raise a dilemma, show an idea in practice, or check that the learner recognizes it when it happens. Three examples, with the scene in a different place each time.

To raise a dilemma

  1. Dramatized case
  2. Reading
  3. Discussion
  4. Practice conversation

The scene raises the dilemma, and the reading gives the ideas to weigh it with. Discussion tests each position against others, and the practice conversation makes the learner commit to one.

To show an idea in practice

  1. Interactive lecture
  2. Dramatized case
  3. Practice conversation
  4. Scored simulation

The lecture explains the idea, and the scene shows it happening between people. The learner then tries it themselves, first in a practice conversation, then for a score.

To check what was learned

  1. Reading
  2. Interactive lecture
  3. Dramatized case
  4. Knowledge check

The reading and the lecture teach the ideas. A new scene then tests whether the learner recognizes them when they happen, and the knowledge check records it.

Bring the case you teach from.

Book a demo and bring the case. We build an example from your own material, at no cost, before you decide.